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TRENCHCAM — BLOCK 17

Tactical FPS

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About the game

A realistic first-person shooter seen through a simulated chest-mounted bodycam: fisheye lens, rolling shutter, sensor noise, auto exposure and video compression. On BLOCK 17 you clear a five-storey building held by 22 defenders. Gunfire alarms a floor: one defender investigates while a partner covers, others watch doorways, and pressured defenders retreat. Carry two primary weapons, with first-person hands and weapon animations, 125 breakable objects, wall and tile chips, material-specific dust and sparks. Also includes a trench-line map with team rounds. Built with Three.js WebGPU, Rapier physics, a navmesh and procedural audio. Needs a recent desktop browser and a capable GPU.

Clear a five-storey apartment block with destructible furniture, chipped walls and close-quarters firefights.

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